A game made in 2017 to teach children about programmatic thinking. It took around a month to make and I was fortunate enough to run it at a children's code club with a previous employer.
I would love to remake this properly at some point in the future when I have more time to release it.
To play you need to analyse the enemies instructions (top of the window) and build your own sequence to counter their moves.
The available tiles are:
Made for desktop, but will work in landscape mode on mobile.